ALTAIR VR ENCYCLOPEDIA, the first VR platform for world discovery built on blockchain technology

The potential applications of blockchain technology are virtually endless. An increasing number of companies are hopping on board because of the advantage of decentralization. Altair VR, a company dealing with educational content material, have also decided to join in and develop something distinctive for its users. This is ALTAIR VR ENCYCLOPEDIA, the first VR platform for world discovery built on blockchain technology.
Introduce to Altair project
Altair is a worldwide VR platform for world discovery, managed by the community via blockchain. The platform allows community members to create and distribute VR experiences (applications). The platform’s currency is an ALT token. Entrance from the outside is only permitted through ALT tokens, which stimulates the growth of the project economic system. Along with the token, reputation points demonstrate the professional abilities of participants within the ecosystem. The platform will turn out to be a global VR simulator aimed at world discovery in all aspects and spheres.

Thanks to the Altair VR platform, lecturers will be capable of turning their greatest practices into virtual reality. Due to the creation of scripts and plots for VR experiences and making them accessible for community voting, the most proficient lecturers will have the ability to get funding for his or her tasks in tokens.
There are a number of reasons Altair VR company decided to go along with blockchain technology. For starters, the platform allows payments made to be fully clear, not to mention with low commissions. Secondly, the ability to store information in a decentralized manner is key to stable and independent operations. The safety of the content material can also be guaranteed as no third-party interference is possible. Lastly, the community can have the possibility to manage their content material, which is created through transparent voting.
Altair VR is a mix off between virtual reality and blockchain solutions. The place as virtual reality allows us to raised understand and work together with no matter it is we seek to experience, blockchain removes limitations that impede this objective.
How will Altair contents distributed
For distribution, users have to make use of IPFS is the Distributed Web (IPFS is the Distributed Web), ZeroNet – a decentralized solution for media distribution, as well as other options like CDN for quick transfer of content material all over the world. ZeroNet is an open source software program and, at the same time, a peer to-peer network that doesn’t need servers. It uses BitTorrent technology to exchange web pages and bitcoin cryptography to sign the sent data. VR experiences on the platform can be distributed to users on both a free and paid basis. The price of access can be set by the creators of the content and fee can be made in tokens. The platform charges commissions from purchases of experiences at a 10% rate. The remaining funds can be distributed among the many creators of the content
A large number of small transactions will probably be carried out throughout the Altair VR platform each day, together with transactions between app users, content writers and builders, moderators, and franchise holders. ALT tokens will probably be used in all these transactions. The usage of the system’s personal token will enable people to keep away from the unjustifiably excessive fees charged by traditional platforms, which typically reach 40% of a transaction’s worth.
Advantages of the Altair VR platform
  • Open educational platform where you’ll be able to add your personal VR content and monetize it
  • Very low charges amounting to only 10% of the price of the application, which is Three-Four times decrease than most competitors
  • Platform will both finance and sponsor content creation based mostly on a system of tenders and consumer preferences
  • Personal virtual assistant, working on a neural network, remembers your preferences and selects new experiences for you
  • Most existing VR applications waste your time. With Altair VR, you make investments time in your personal development and progress
  • VR time machine can help you see totally different historical events from a different points of view
The reason why Altair VR will succeed:
1. Make the teachings more intuitive and engaging:
Altair Project really useful for schooling is at present. By create a greater future for each student and are prepared to put in the effort it takes. In a planetarium student can see a 360 degree, bright, lively picture projected throughout them, which creates a full immersion impact. Those will turn out to be participants of what’s taking place and interact with the story
With the assistance of VR experiences student be able to:
  • See how microbes live, what they do and even fight with them;
  • Take a futuristic ship via a person’s blood vessels, seeing the organs from the inside;
  • Walk alongside the red, rough surface of Mars, and then build a virtual colony;
  • Go to the edge of the universe and a big explosion;
  • Watch the Tunguska meteorite fall from the perspective of the meteorite;
  • Participate in a historic battle from the perspective of any of its participants;
  • See the structure of molecules and assemble a brand new substance from them.
Example: at the “Microbes” level, the user can: “Visit” the world of microbes and go through numerous portals leading to VR applications and microorganisms, study something enjoyable and new, then go back one step, or move to a different level. By the user is at the level of Earth, the user can “fly” in the era of dinosaurs, see their life up to the smallest detail, after which go to battles in the Middle Ages and participate in them, or stroll through the famous castles, witnessing historical legends. Of course, they can also get into the numerous versions of the world of the future: there are no restrictions.
Visual displays involve student within the learning process and help them to better understand the material
2. Creating Next-gen VR Wikipedia
The next stage is the creation of a platform that will enable to virtually discover the world via educating and interactive video games – a type of Virtual Encyclopedia for natural sciences together with, but not limited to chemistry, physics, biology, geography, and history.
Creare VR encyclopedia in which anybody can create their very own content and share their interpretation of knowledge. Content on the site will likely be generated based on the users’ preferences and chosen via a voting process
3. Attracting the attention of the community to the usage of VR technology
If the Altair VR community will turn into something like steemit’s community, then all people ought to think about investing in their personal gear VR ASAP. Though Altair VR seeks to incorporate community activity it deviates from steemit’s modus operandi as it screens content even before it’s shared. Moderators on the Altair platform will screen content to make sure that they’re ‘share-worthy’. Moderators are like curators on steemit, however unlike curators right here on steemit, moderators on Altair VR curate top-notch content before they hit the platform. By so doing, Altair VR ensures that only great content is consistently placed on their platform.
In 2018, the release of latest VR devices from numerous producers including Apple, Lenovo, and Microsoft, is predicted. They’re expected to reduce costs for common models together with the release of new versions. This being a consequence of the VR revolution happening.
4. Taking the lead in developing VR content for education
The Altair VR supplementary education project has existed for greater than 7 years in this market and at present has one of many largest networks of mobile planetariums in the world. The achievement of this company is 500 thousand children who have visited mobile planetariums.
In early 2017, the mobile application “Amazing Cinema” was launched, it was downloaded more than 300 thousand times. The franchise of the virtual planetarium was launched in April 2017 and, at the moment, successfully operates in 15 cities in Russia. The principle objective of the company’s long-term work is to launch a website for learning the world via the Internet in numerous forms – from gaming (for the youngest users) to training (for older youngsters and adults).
Particular attention in the Virtual Encyclopedia Altair VR is devoted to natural sciences, such as geography, biology, chemistry, physics. Any person within the virtual encyclopedia is ready to create personal content with personal choice concerning certain questions. However, not all opinions may be published on the platform – only the best materials will stay in Altair VR virtual encyclopedia based on the voting results of users.
5. Building the future for VR industry
In the present day creation of VR content is barely accessible to experts in graphic design. Compare that to this situation, only a few years in the past, websites might only be written with simple HTML code in a notebook. In the present day, there are tools that enable a website to be built in 10 minutes by a newbie. In the future, the company may create a VR constructor that will create VR experiences with ready-made 3D models from environment units using 360-degree video or panoramas, and with the assistance of the script, designer people can create any form of interactive experience. The platform is great for company training and coaching purposes.
Their plans are to invite not just professionals, but all who want, making content creation on the Altair VR platform a world technology. The virtual education franchise will continue to perform on the platform, however, it’s going to now open access to people from all corners of the world.
By the processes, this application is Amazing Cinema for the English market, with which any person can go to the planetarium without leaving the comfort of their home, and the Virtual Planetarium franchise that opens access to visual education for people from every corner of the world.
Token Sale:
A total of 1 billion tokens are to be released, of which only 50% are planned for sale, and the remaining 50% will be distributed in the following way: 3% will be invested into the company bounty, 15% will be used for payments to buyers and the staff, 32% will be invested into platform development. An interesting point is that tokens intended for the team are not going to instantly go to them for personal use, however, will be frozen for 12 months.
It should be noted that all unsold tokens will be destroyed. The developers of the platform do not plan to make additional emission.
Another unique fact is that the creators of the platform plan to reduce the number of tokens in circulation to 100 million, which is 10% of the initial release. The reduction procedure will happen every day with a smart contract of 1% of the turnover of ALT tokens per day after the launch of the Altair VR platform.
The sale of Altair VR ALT tokens is planned in three stages – closed sale, preliminary sale, and main crowd-sale.
Closed sale and the pre-ICO have already been completed. The principle crowd sale begins on January 29, 2018, with a period of 45 days. In the main sale, a bonus system is implemented, which assumes the size of the discount depending on the day of purchase of the tokens. Thus, if a person buys ALT tokens on the first day of the ICO for 1 ETH, he/she is ready to get 460 tokens; when buying ALT tokens throughout the first week – 440 tokens; throughout the second week – 428 tokens; throughout the third week – 420 tokens. Then, starting from the fourth week and further, it is going to be possible to acquire 400 tokens for 1 ETH. The final price, in turn, will be last.
Thus, the Altair VR platform is an interesting, new and innovative project where the domestic financial system has an external foundation: the growth of the platform’s economy is continually supported by the truth that only the owner of the project’s tokens has the access to the platform.
#altairvr, #vr and #ico
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Telegram: Altair VR ITO [en]
Author email: petoy330@gmail.com
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